Video Games: Call of Duty
Call of Duty
Ownership:
Published and owned by Activision
Developers:
- Infinity Ward
- Treyarch- Primary developer of Blackops
- Sledgehammer
Franchising:
Activision also franchises the Call of Duty brand to a number of different companies
Merchandise includes action figures, comic books and card games
- Plan B toys
- Mega Blocks
- Upper Deck
- WildStorm Publications
Marketing and Distribution:
Activision use both traditional and digital marketing:
- Billboards (Above the line)
- Facebook, Instagram and Twitter and CallofDuty.com to reveal a new game and trailer in a live stream
Above the line, traditional advertising:
Big digital poster at the BFI imax, London
Traditional advertising billboards: the QR code makes it digital- takes user to website\
Website:
- Drop-down menu for different incarnations of the game
- Option to buy new black ops game with trailer embedded
on the website there is a 'community' section, enabling users to discuss game on forums
Audience and Regulations:
AUDIENCE:
Technological convergence:
- the process by which existing technologies merge into new forms that bring together different types of media and applications.
Technological convergence affects video game users s traditionally it would be played on a games console
- This was the only platform, but now other/digital and mobile devises can be used when playing the game
- this is a benefit to the audience- mobile access
- Beneficial to the producers as it opens up a wider audience reach and awareness of the brand
- If the game can be enjoyed across devices then it increases players for the producers
- people no longer have to buy a console to play
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